Update 10.3.0 included targeted balance changes for gadgets and weapons, plus a temporary contestant archetype ruleset experiment in World Tour.
Increased delay before ammo regeneration from 8s to 10s.
Can now be deployed in the air and will fall to the ground after deployment.
Increased health from 300 to 350.
Increased damage from 24 to 25 while reducing ammo from 24 to 21.
Reduced ADS recoil to improve ranged accuracy.
Increased ammo count from 34 to 36.
Heavy health decreased from 350 to 325.
Light health increased from 150 to 175.