Roulette11.10.0
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Update 11.6.0

UPDATE 11.6.0

Update 11.6.0 was the big mid-season balance pass: Medium specialization buffs, a round of melee tuning, and an M11 range trim.

  • 14buffs
  • 2nerfs
  • 1tweaks
Full notes from Embark
Category

Balance

Lockbolt Launcher

  • Buffed

    Decreased reload time from 2.2s to 1.75s.

Dematerializer

  • Buffed

    Decreased cooldown per charge from 20s to 15s and removed raise time.

Evasive Dash

  • Buffed

    Decreased cooldown per charge from 6.5s to 6s.

Guardian Turret

  • Buffed

    Decreased activation time from 3.5s to 3s, increased health from 280 to 300, and decreased remote retrieval cooldown from 17.5s to 10s.

AKM

  • Buffed

    Increased damage from 20 to 21.

ARN-220

  • Buffed

    Increased fire rate from 725 to 750 RPM and sped up reloads.

BFR Titan

  • Buffed

    Increased damage falloff multiplier from 0.65 to 0.7.

Cerberus 12GA

  • Buffed

    Increased damage per pellet from 8 to 9 (full shot 104 to 117).

Dagger

  • Buffed

    Increased primary damage to 49 base / 70 precise and secondary base damage from 75 to 85; backstab now deals 340. Lunges last longer.

Dual Blades

  • Buffed

    Increased primary precision zone from 9 to 12 degrees.

KS-23

  • Nerfed

    Decreased damage falloff multiplier from 0.675 to 0.58 and falloff start range from 18m to 12m.

    Dev note: Reduce its effective range so the BFR can own long-range Heavy fights.

M11

  • Nerfed

    Increased hip fire recoil by ~75%, ADS recoil by ~25%, and ADS dispersion by 25% (120% airborne).

Recurve Bow

  • Buffed

    Increased max draw damage from 124 to 126.

Riot Shield

  • Buffed

    Increased primary damage to 60 base / 86 precise. Shield Bash damage increased from 40 to 50 and environmental damage from 50 to 100.

Spear

  • Buffed

    Increased primary sweep box by 60%, lunge distance from 5m to 6.5m, and lunge speed by 50%.

XP-54

  • Buffed

    Smoothed the end of the recoil pattern and decreased airborne ADS dispersion by 8%.

Fixes

Dual Blades

  • Tweaked

    Fixed inconsistent primary environmental damage and wide-angle deflects fully blocking damage.