Roulette11.10.0
All patches

Update 5.12.0

Update 5.12.0

It’s time to say goodbye to the TDM event but today we say hello to the Bonus XP Fiesta! From now until the end of the season, you’ll rack up 200% XP for Daily Contracts and up to 150% XP and Fans earned for gameplay! This week we have a few balance changes and bug fixes to check out below! Finally, the store has a fresh new update:

Balance

Model 1887

  • Buffed

    Increased damage from 11 to 12 per pellet

  • Buffed

    Decreased the duration of the lever-action animation from 0.85s to 0.8s, effectively increasing the weapon’s fire rate from 70RPM to 75RPM

    Dev note: Having now had time to analyse the Model’s performance on live, following our last round of balance changes, we feel we’ve maybe weakened the weapon a little too much. These changes should nudge it back to a better place.

Recurve Bow

  • Buffed

    Increased damage per shot, when the bow is at max draw, from 120 to 124. The base damage per shot remains at 60 damage

    IT'S BOWZO TIME, BABY

Fixes

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General

  • Tweaked

    Fixed an issue where the Spear’s secondary animation wouldn’t play if activated right after using up all the charges of the previously equipped item

  • Tweaked

    Fixed an issue where the impact animation would continuously play after blocking a shot with the Riot Shield

  • Tweaked

    Fixed an issue that could cause objects to have collision and be invisible if they were destroyed and dematerialized during the same frame

  • Tweaked

    Fixed a bug where the wrong item would be equipped after getting glitched and the item would be unusable

  • Tweaked

    Fixed an issue where attempting to use a Weapon or Gadget immediately after swapping could activate the previously equipped item instead

  • Tweaked

    Fixed an issue where swapping to your Specialization would immediately switch back to your Weapon

  • Tweaked

    Fixed issue where ADS would stop working

  • Tweaked

    Fixed a rare crash in the animation system

  • Tweaked

    Added support for AMD Anti-Lag 2

  • Tweaked

    Improved performance for players experiencing issues due to large friend lists

    Oscar's stream performance fix

  • Tweaked

    Enhanced high and epic-quality reflections in game intro sequences

  • Tweaked

    Fixed an issue where an unintended post-process effect could sometimes appear on player cards

  • Tweaked

    Added a "No AA" resolution scaling option that completely disables anti-aliasing and temporal resolution scaling

  • Tweaked

    Fixed an issue where certain video options, including 120Hz mode, would reset to default on Xbox after restarting the game

  • Tweaked

    Fixed an issue where certain input devices or buttons could cause duplicated inputs, preventing players from equipping their specialization by triggering the swap function twice

  • Tweaked

    Fixed a rare issue where squad members would sometimes not appear in the bottom-left widget and scoreboard during a match

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Victory Shade Set

  • Tweaked

    Now loops and overwrites colors continuously instead of stopping after 10 eliminations

  • Tweaked

    Fixed an issue where team colors wouldn’t update when changing colorblindness settings or toggling Use Enemy Color

—

Concrete Smoke Model 1887 Skin

  • Tweaked

    Fixed an issue where the left hand would remain static in mid-air when playing the Prairie Twirl Deploy Animation

—

Kyoto

  • Buffed

    Small Kyoto destruction tweak to enhance server performance

  • Buffed

    Lowered bamboo stump heights when broken to help with traversal

  • Tweaked

    Fixed an issue where vaults could continuously fall through floor due to the inability to find a solid surface to rest on

—

Beral

  • Tweaked

    Updated the thickness of cinder block walls for smoother traversal

—

Fortune Stadium

  • Tweaked

    Adjusted collision on beams in the Mall to prevent players from getting stuck in wedge-shaped collisions

—

Practice Range

  • Tweaked

    Fixed an issue where the trophies were incorrectly labeled

  • Tweaked

    Fixed an issue where all bots could incorrectly appear as friendlies or enemies

—

Las Vegas

  • Tweaked

    Slightly adjusted the jump pad and a player spawn between Glamora and Eastwood casinos for improved flow

Security

—

General

  • Tweaked

    Improved detections

Store

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General

  • Tweaked

    In addition to this week's store rotation, we’ve added a .50 Akimbo skin, Monochrome Edge, to the customization menu