Update 7.3.0
Season 7 Update 7.3.0
This update brings balance changes to gadgets and weapons, as well as a wide range of bug fixes and quality-of-life improvements across animation, audio, gameplay, maps, UI, and more.
- 11new
- 7buffs
- 19nerfs
- 1removed
- 48tweaks
Balance

H+ Infuser
Nerfed
H+ Infuser: Decreased health given per shot from 20 to 15.
Dev note: The flat healing per second on stationary targets during a Cashout steal has been more impactful than we expected. This change will address that specific use case, while ensuring the H+ is still valuable.

Healing Emitter
Tweaked
Healing Emitter: Cooldown now begins when the Emitter is destroyed, not on deployment.
Buffed
Healing Emitter: Cooldown reduced from 35s to 30s.
New
Healing Emitter: Can now be retrieved via the control tablet (15s cooldown) or manual interaction (3s cooldown).
Dev note: These changes make smart placement more important and bring the Emitter in line with other deployables.

Gateway
Nerfed
Gateway: Increased cooldown on items that travel through the gateway before they can re-enter from 0.5s to 1s.

93R
Buffed
93R: Decreased equip and unequip time from 0.2s to 0.15s.

AKM
Nerfed
AKM: Increased equip time from 0.23s to 0.3s; decreased unequip time from 0.23s to 0.2s.

ARN-220
Nerfed
ARN-220: Increased equip time from 0.2s to 0.3s.

CB-01 Repeater
Nerfed
CB-01 Repeater: Increased equip time from 0.2s to 0.3s.

Cerberus 12GA
Nerfed
Cerberus 12GA: Increased equip time from 0.2s to 0.3s.

CL-40
Nerfed
CL-40: Increased self-damage multiplier from 1.25 to 1.35. Decreased inner blast radius from 60cm to 50cm.
Dev note: CL-40 is now slightly less effective at close range and requires more accuracy for max damage.

FAMAS
Nerfed
FAMAS: Increased equip time from 0.2s to 0.3s; decreased unequip time from 0.23s to 0.2s.

FCAR
Nerfed
FCAR: Increased equip time from 0.2s to 0.3s; decreased unequip time from 0.23s to 0.2s.

KS-23
Nerfed
KS-23: Increased equip time from 0.2s to 0.3s.

Lewis Gun
Nerfed
Lewis Gun: Increased equip time from 0.23s to 0.35s; decreased unequip time from 0.3s to 0.25s.

LH1
Nerfed
LH1: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.

M134 Minigun
Nerfed
M134 Minigun: Increased unequip time from 0.2s to 0.25s.

Model 1887
Nerfed
Model 1887: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.

Pike-556
Nerfed
Pike-556: Increased equip time from 0.2s to 0.3s.

SA1216
Nerfed
SA1216: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.

SH1900
Nerfed
SH1900: Increased equip and unequip time from 0.15s to 0.2s.

ShAk-50
Nerfed
ShAK-50: Increased equip time from 0.2s to 0.3s.

Sledgehammer
Buffed
Sledgehammer: Increased height of primary attack hit sweep from 15cm to 25cm, making attacks more reliable.
Dev note: This update addresses melee hit detection and sweep accuracy for the Sledgehammer.

XP-54
Buffed
XP-54: Decreased equip time from 0.23s to 0.2s; decreased unequip time from 0.23s to 0.2s.

SR-84
Nerfed
SR-84: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.
General
Removed
Temporarily disabled the new weapon system for automatic weapons to fix major bugs causing delayed hit feedback.
Dev note: This removes the delay but may reintroduce some older issues. The new system will return once fixed.
Fixes
General
New
New animation customization slot: You can now customize your cycle action animations.
Tweaked
Improved animations when dashing while charging with the Sword or holding Grenades.
Tweaked
Re-mastered some player voice-over content.
New
Added Scotty and June commentary for when a team has two Cashouts in progress simultaneously.
New
Added voice-over lines from the player's respawn statue, audible to their Squad when requesting a revive.
Buffed
Heavy muscular body types have been given more defined anatomy/muscles.
Tweaked
Fixed a bug where controller would rumble from far away explosions.
New
You can now select your Contestant’s intro and winner's emotes separately!
Tweaked
Closed Beta Chic shoes now display correctly on Heavy and Medium contestants.
Tweaked
Campsite Creeper facewear no longer clips with Sal's Halo and Orbital Witness headwear.
Tweaked
Synapse Coreframe and Termiframe chassis no longer clip with Cursed soles and Memento Pumps.
Tweaked
Fixed an issue where the Outfit Creation Inspect screen only allowed zooming on the Contestant's face.
Tweaked
Fix for The Freeze Frame Emote so the bullets do not appear in the wrong location when viewed from certain perspectives.
New
Upgraded the winners sequence for all modes!
Buffed
Made doors more responsive by reducing interaction delay.
Tweaked
Fixed an issue where detected enemies would not appear if they were inside Smoke, when detected by the Tracking Dart, Sonar Grenade, or Proximity Sensor.
Dev note: Scanning devices should now see through smoke as intended, acting as a hard-counter.
Tweaked
General: Improved visuals for partially destroyed structures and made them more consistent and easier to see.
Tweaked
General: Fixed inconsistency of lamp bulb assets not being breakable across maps.
Buffed
Increased main menu and intro sequence reflection quality.
Tweaked
Users not yet connected to a game are now visible on the scoreboard until they abandon the session.
New
Added support for filters in the Charms/Stickers screens.
Tweaked
Fixed an issue allowing players to ping objects through walls at slight angles.
Tweaked
Fixed the Weapon Sights menu not showing which Contestants already had the Sights equipped.
Tweaked
Fixed an issue where the team respawn countdown timer could show a very large number.
Tweaked
Fixed an issue where the currently selected Weapon customization reset after returning from the Inspect menu.
Tweaked
Fixed Career progression rewards so they no longer sometimes had a locked icon when they were unlocked.
Tweaked
Fixed purchase prompt always appearing after exiting Inspect in the Legacy Battlepass purchase screen.
Tweaked
Fixed Contestants not loading with correct items equipped when returning to the customization menu after opening a bundle preview.
Tweaked
Fixed an issue which would randomly open the Contestant selection menu after unlocking the Light Build.

ARN-220
Tweaked
Fixed a minor visual issue during the Double Up Reload from Empty Animation for the ARN-220.

CB-01 Repeater
Tweaked
Fixed decals being mirrored upside down on the ISEUL-T Blueprint Bloom CB-01 skin.

R.357
Tweaked
Fixed Kanji being mirrored on the grips of the Shinjuku Slicer Revolver skin.
contracts
Tweaked
Fixed an issue that prevented the contract “Set 5 opponents on fire with the Pyro Mine or Pyro Grenade” from progressing.

Data Reshaper
Tweaked
Data Reshaper: Improved its visual effect for the Healing Emitter and Breaching Drill.

H+ Infuser
Tweaked
H+ Infuser: Fixed issue where it would look like it was out of ammo while it was not.

Healing Emitter
Tweaked
Healing Emitter: Fixed an issue where it wouldn't connect to players who stood below it when placed on a platform or ledge.
cashout
Tweaked
Cashout: Fixed an issue that could cause Vaults to occasionally spawn within 10m of a Cashout station.
practice-range
New
Added Easy and Hard difficulties to the Big Box Challenge.
Tweaked
Improved bot accuracy across difficulty settings for more consistent results.
New
Added more behavior profiles so bots act more nuanced based on weapon type.
Tweaked
Fixed incorrect naming of the middle difficulty in Shooting Gallery from Medium to Standard.
Tweaked
Fixed an issue where damage received from a sparring bot in a previous challenge attempt was shown in a new attempt.
Tweaked
Resolved navigation issues on the challenge selection screen when using a controller.
Tweaked
Fixed a minor UI issue where the back button on the challenge selection widget would distort when hovered.
New
You can now spawn into the Practice Range with a selected Weapon from the equipment screen.
bernal
Tweaked
Bernal: Fixed a zipline that was slightly floating above the ground next to the Chapel.
iseul-t
Tweaked
Suspended Structures: Adjusted cover placement on the top floor of the ISEUL-T suspended structure for better cover.
monaco
Tweaked
Monaco: Fixed floating rubble piles in “Duck and Cover” variation.
nozomi-citadel
Tweaked
Nozomi/Citadel: Moved the map border in a bit behind the Operations Center and Cybercafe for better clarity.
kyoto
Tweaked
Kyoto: The Pagoda has received a new destruction pass and now behaves more realistically when collapsing.
seoul
Tweaked
Seoul: Fixed an issue with a building floor having no collision and a gap in the Data Center floor.
sys-horizon
Tweaked
SYS$HORIZON: Fixed a spot on a facade to prevent players from hiding in semi-transparent cubes.
skyway-stadium
Tweaked
Skyway Stadium: Fixed a rendering issue for the elevator shaft on the rooftop hospital building. Destruction upgraded for more reliable and realistic effects.
private-matches
Tweaked
Fixed an issue where the player tile drag-and-drop action could be continued all the way into the match.
New
Added the limited mode “Blast Off!” to private matches while the game mode is active.
chat
Tweaked
Fixed an issue where the system menu could appear when closing the text chat using the ESC key.
voice-chat
Tweaked
Pending friend requests can no longer join voice chat if your privacy setting is set to Friends Only.
rise-and-shine
Tweaked
Fixed an issue where the option to send a Rise & Shine recruitment request was possible to players that are not eligible to be a prospect.

Charge 'N' Slam
Tweaked
Fixed an issue where Charge 'N Slam running speed would be slowed down if initiated while firing.
spectator
Tweaked
Fixed the player Team list overflowing the Private Match spectator UI when playing with three Teams.
