Roulette11.10.0
All patches

Update 7.3.0

Season 7 Update 7.3.0

This update brings balance changes to gadgets and weapons, as well as a wide range of bug fixes and quality-of-life improvements across animation, audio, gameplay, maps, UI, and more.

  • 11new
  • 7buffs
  • 19nerfs
  • 1removed
  • 48tweaks
Full notes from Embark
Category

Balance

H+ Infuser

  • Nerfed

    H+ Infuser: Decreased health given per shot from 20 to 15.

    Dev note: The flat healing per second on stationary targets during a Cashout steal has been more impactful than we expected. This change will address that specific use case, while ensuring the H+ is still valuable.

Healing Emitter

  • Tweaked

    Healing Emitter: Cooldown now begins when the Emitter is destroyed, not on deployment.

  • Buffed

    Healing Emitter: Cooldown reduced from 35s to 30s.

  • New

    Healing Emitter: Can now be retrieved via the control tablet (15s cooldown) or manual interaction (3s cooldown).

    Dev note: These changes make smart placement more important and bring the Emitter in line with other deployables.

Gateway

  • Nerfed

    Gateway: Increased cooldown on items that travel through the gateway before they can re-enter from 0.5s to 1s.

93R

  • Buffed

    93R: Decreased equip and unequip time from 0.2s to 0.15s.

AKM

  • Nerfed

    AKM: Increased equip time from 0.23s to 0.3s; decreased unequip time from 0.23s to 0.2s.

ARN-220

  • Nerfed

    ARN-220: Increased equip time from 0.2s to 0.3s.

CB-01 Repeater

  • Nerfed

    CB-01 Repeater: Increased equip time from 0.2s to 0.3s.

Cerberus 12GA

  • Nerfed

    Cerberus 12GA: Increased equip time from 0.2s to 0.3s.

CL-40

  • Nerfed

    CL-40: Increased self-damage multiplier from 1.25 to 1.35. Decreased inner blast radius from 60cm to 50cm.

    Dev note: CL-40 is now slightly less effective at close range and requires more accuracy for max damage.

FAMAS

  • Nerfed

    FAMAS: Increased equip time from 0.2s to 0.3s; decreased unequip time from 0.23s to 0.2s.

FCAR

  • Nerfed

    FCAR: Increased equip time from 0.2s to 0.3s; decreased unequip time from 0.23s to 0.2s.

KS-23

  • Nerfed

    KS-23: Increased equip time from 0.2s to 0.3s.

Lewis Gun

  • Nerfed

    Lewis Gun: Increased equip time from 0.23s to 0.35s; decreased unequip time from 0.3s to 0.25s.

LH1

  • Nerfed

    LH1: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.

M134 Minigun

  • Nerfed

    M134 Minigun: Increased unequip time from 0.2s to 0.25s.

Model 1887

  • Nerfed

    Model 1887: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.

Pike-556

  • Nerfed

    Pike-556: Increased equip time from 0.2s to 0.3s.

SA1216

  • Nerfed

    SA1216: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.

SH1900

  • Nerfed

    SH1900: Increased equip and unequip time from 0.15s to 0.2s.

ShAk-50

  • Nerfed

    ShAK-50: Increased equip time from 0.2s to 0.3s.

Sledgehammer

  • Buffed

    Sledgehammer: Increased height of primary attack hit sweep from 15cm to 25cm, making attacks more reliable.

    Dev note: This update addresses melee hit detection and sweep accuracy for the Sledgehammer.

XP-54

  • Buffed

    XP-54: Decreased equip time from 0.23s to 0.2s; decreased unequip time from 0.23s to 0.2s.

SR-84

  • Nerfed

    SR-84: Increased equip time from 0.15s to 0.3s; increased unequip time from 0.15s to 0.2s.

—

General

  • Removed

    Temporarily disabled the new weapon system for automatic weapons to fix major bugs causing delayed hit feedback.

    Dev note: This removes the delay but may reintroduce some older issues. The new system will return once fixed.

Fixes

—

General

  • New

    New animation customization slot: You can now customize your cycle action animations.

  • Tweaked

    Improved animations when dashing while charging with the Sword or holding Grenades.

  • Tweaked

    Re-mastered some player voice-over content.

  • New

    Added Scotty and June commentary for when a team has two Cashouts in progress simultaneously.

  • New

    Added voice-over lines from the player's respawn statue, audible to their Squad when requesting a revive.

  • Buffed

    Heavy muscular body types have been given more defined anatomy/muscles.

  • Tweaked

    Fixed a bug where controller would rumble from far away explosions.

  • New

    You can now select your Contestant’s intro and winner's emotes separately!

  • Tweaked

    Closed Beta Chic shoes now display correctly on Heavy and Medium contestants.

  • Tweaked

    Campsite Creeper facewear no longer clips with Sal's Halo and Orbital Witness headwear.

  • Tweaked

    Synapse Coreframe and Termiframe chassis no longer clip with Cursed soles and Memento Pumps.

  • Tweaked

    Fixed an issue where the Outfit Creation Inspect screen only allowed zooming on the Contestant's face.

  • Tweaked

    Fix for The Freeze Frame Emote so the bullets do not appear in the wrong location when viewed from certain perspectives.

  • New

    Upgraded the winners sequence for all modes!

  • Buffed

    Made doors more responsive by reducing interaction delay.

  • Tweaked

    Fixed an issue where detected enemies would not appear if they were inside Smoke, when detected by the Tracking Dart, Sonar Grenade, or Proximity Sensor.

    Dev note: Scanning devices should now see through smoke as intended, acting as a hard-counter.

  • Tweaked

    General: Improved visuals for partially destroyed structures and made them more consistent and easier to see.

  • Tweaked

    General: Fixed inconsistency of lamp bulb assets not being breakable across maps.

  • Buffed

    Increased main menu and intro sequence reflection quality.

  • Tweaked

    Users not yet connected to a game are now visible on the scoreboard until they abandon the session.

  • New

    Added support for filters in the Charms/Stickers screens.

  • Tweaked

    Fixed an issue allowing players to ping objects through walls at slight angles.

  • Tweaked

    Fixed the Weapon Sights menu not showing which Contestants already had the Sights equipped.

  • Tweaked

    Fixed an issue where the team respawn countdown timer could show a very large number.

  • Tweaked

    Fixed an issue where the currently selected Weapon customization reset after returning from the Inspect menu.

  • Tweaked

    Fixed Career progression rewards so they no longer sometimes had a locked icon when they were unlocked.

  • Tweaked

    Fixed purchase prompt always appearing after exiting Inspect in the Legacy Battlepass purchase screen.

  • Tweaked

    Fixed Contestants not loading with correct items equipped when returning to the customization menu after opening a bundle preview.

  • Tweaked

    Fixed an issue which would randomly open the Contestant selection menu after unlocking the Light Build.

ARN-220

  • Tweaked

    Fixed a minor visual issue during the Double Up Reload from Empty Animation for the ARN-220.

CB-01 Repeater

  • Tweaked

    Fixed decals being mirrored upside down on the ISEUL-T Blueprint Bloom CB-01 skin.

R.357

  • Tweaked

    Fixed Kanji being mirrored on the grips of the Shinjuku Slicer Revolver skin.

—

contracts

  • Tweaked

    Fixed an issue that prevented the contract “Set 5 opponents on fire with the Pyro Mine or Pyro Grenade” from progressing.

Data Reshaper

  • Tweaked

    Data Reshaper: Improved its visual effect for the Healing Emitter and Breaching Drill.

H+ Infuser

  • Tweaked

    H+ Infuser: Fixed issue where it would look like it was out of ammo while it was not.

Healing Emitter

  • Tweaked

    Healing Emitter: Fixed an issue where it wouldn't connect to players who stood below it when placed on a platform or ledge.

—

cashout

  • Tweaked

    Cashout: Fixed an issue that could cause Vaults to occasionally spawn within 10m of a Cashout station.

—

practice-range

  • New

    Added Easy and Hard difficulties to the Big Box Challenge.

  • Tweaked

    Improved bot accuracy across difficulty settings for more consistent results.

  • New

    Added more behavior profiles so bots act more nuanced based on weapon type.

  • Tweaked

    Fixed incorrect naming of the middle difficulty in Shooting Gallery from Medium to Standard.

  • Tweaked

    Fixed an issue where damage received from a sparring bot in a previous challenge attempt was shown in a new attempt.

  • Tweaked

    Resolved navigation issues on the challenge selection screen when using a controller.

  • Tweaked

    Fixed a minor UI issue where the back button on the challenge selection widget would distort when hovered.

  • New

    You can now spawn into the Practice Range with a selected Weapon from the equipment screen.

—

bernal

  • Tweaked

    Bernal: Fixed a zipline that was slightly floating above the ground next to the Chapel.

—

iseul-t

  • Tweaked

    Suspended Structures: Adjusted cover placement on the top floor of the ISEUL-T suspended structure for better cover.

—

monaco

  • Tweaked

    Monaco: Fixed floating rubble piles in “Duck and Cover” variation.

—

nozomi-citadel

  • Tweaked

    Nozomi/Citadel: Moved the map border in a bit behind the Operations Center and Cybercafe for better clarity.

—

kyoto

  • Tweaked

    Kyoto: The Pagoda has received a new destruction pass and now behaves more realistically when collapsing.

—

seoul

  • Tweaked

    Seoul: Fixed an issue with a building floor having no collision and a gap in the Data Center floor.

—

sys-horizon

  • Tweaked

    SYS$HORIZON: Fixed a spot on a facade to prevent players from hiding in semi-transparent cubes.

—

skyway-stadium

  • Tweaked

    Skyway Stadium: Fixed a rendering issue for the elevator shaft on the rooftop hospital building. Destruction upgraded for more reliable and realistic effects.

—

private-matches

  • Tweaked

    Fixed an issue where the player tile drag-and-drop action could be continued all the way into the match.

  • New

    Added the limited mode “Blast Off!” to private matches while the game mode is active.

—

chat

  • Tweaked

    Fixed an issue where the system menu could appear when closing the text chat using the ESC key.

—

voice-chat

  • Tweaked

    Pending friend requests can no longer join voice chat if your privacy setting is set to Friends Only.

—

rise-and-shine

  • Tweaked

    Fixed an issue where the option to send a Rise & Shine recruitment request was possible to players that are not eligible to be a prospect.

Charge 'N' Slam

  • Tweaked

    Fixed an issue where Charge 'N Slam running speed would be slowed down if initiated while firing.

—

spectator

  • Tweaked

    Fixed the player Team list overflowing the Private Match spectator UI when playing with three Teams.