Roulette11.10.0
All patches

Update 7.9.0

Season 7 Update 7.9.0

This update delivers targeted balance changes to gadgets and weapons, mode adjustments, and a wide range of bug fixes and improvements across animation, audio, maps, UI, and more.

  • 4new
  • 7buffs
  • 2nerfs
  • 1removed
  • 30tweaks
Full notes from Embark
Category

Balance

Goo Grenade

  • Nerfed

    Goo Grenade: Cooldown increased from 20s to 30s.

    Dev note: Goo prevalence has increased to the point of being disruptive. This change should reduce goo usage frequency.

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cashout

  • Removed

    Cashout (World Tour): Vaults/Cash Boxes that have not been delivered to a Cashout Station by overtime will no longer despawn, reverting the 7.6 change. In Ranked, undelivered Vaults/Cash Boxes will continue to despawn at overtime.

    Dev note: The despawn rule is more disruptive in World Tour, so it is now disabled there but remains in Ranked for further review.

93R

  • Nerfed

    93R: Decreased rate of fire from 220 to 210.

    Dev note: The previous buff made the 93R a bit too strong. This change better aligns it with other Light weapons.

Cerberus 12GA

  • Buffed

    Cerberus 12GA: Decreased pellet distribution radius by ~10% (more accurate). Increased heat applied to world objects from 2.5 to 7.5, igniting toxic gas clouds in a single shot.

    Dev note: These changes should buff Cerberus viability without returning it to an overpowered state.

Model 1887

  • Buffed

    Model 1887: Increased maximum ammo capacity from 6 to 7.

    Dev note: A subtle buff to improve Model 1887 viability.

Sledgehammer

  • Buffed

    Sledgehammer: Secondary attack damage increased from 154 to 175.

    Dev note: This buff boosts the value of the Sledgehammer’s secondary attack. Hit registration issues are under investigation.

Sword

  • Buffed

    Sword: Increased vertical component of secondary attack rotation clamping from 40° to 90°, making lunges less constrained when aiming up or down.

    Dev note: This should make the lunge feel better and less restrictive for vertical movements.

Fixes

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General

  • Tweaked

    Fixed melee swings sometimes not playing when viewing other Contestants.

  • Tweaked

    Fixed an issue where sprint animations would not play correctly after inspecting with certain skins.

  • Tweaked

    Fixed an issue that caused kill hitmarkers to be missing in certain situations.

  • Tweaked

    Fixed a hit registration issue with KS-23 and SR-84.

  • Tweaked

    Updated respawn statue collision to behave more predictably and reduce rolling on sloped surfaces.

  • Buffed

    Larger trees now have sturdier trunks that require more bullets to destroy, making them more reliable for cover and line of sight blocking.

  • New

    Added support for AMD FSR 3 Frame Generation. Pause DLSS Frame Generation in fullscreen menus (except Video Settings) to avoid UI artifacts. Updated AMD FSR version from 3.1.3 to 3.1.4.

  • Tweaked

    Fixed an issue causing light leaking in fog. Optimized GPU performance with many visual effects active. Removed a command line that could give unfair advantages by lowering graphical fidelity.

  • Tweaked

    Fixed an issue that prevented gamepads/controllers from working when Steam Input is enabled.

  • Tweaked

    XBOX platform avatars are now properly shown as your profile image where applicable.

  • Tweaked

    Fixed an issue where only item names were shown instead of descriptions in outfit customization.

  • Tweaked

    Fixed incorrect game mode name being shown in the tab scoreboard when reconnecting after shutting down the game.

  • Tweaked

    Resolved issue causing new markers to appear on other outfits after deleting an outfit.

  • Tweaked

    Fix rewards flow screen getting into a blank state when hitting next/skip too quickly.

Throwing Knives

  • Tweaked

    Fixed an issue where jumping with the Throwing Knives, while using the secondary attack, could cover the center of the screen.

Riot Shield

  • Tweaked

    Fixed a case where the Riot Shield could desync in third person, not correctly showing the protected state.

    Dev note: This is the first of several fixes for Riot Shield issues, addressing animation clarity and desyncs.

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announcer

  • Buffed

    Improved the quality of Announcer voice lines and made them less repetitive.

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contracts

  • Tweaked

    Fixed issue where some damage types were not considered for Contracts involving damage on/from the Power Shift platform.

  • Tweaked

    The Contracts screen now properly retains the selected tab when navigating back from other pages.

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the-devourer

  • Tweaked

    Fixed The Devourer eyes showing up on top of glasses.

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cns-items

  • Tweaked

    Fixed an issue that caused some older CNS items to have incorrectly displayed prints.

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esports

  • New

    Updated the Esports section to accommodate new information and registration for the Open Qualifiers.

    Dev note: Check out more on the esports format and sign up to compete!

H+ Infuser

  • Tweaked

    H+ Infuser: Fixed an issue where getting eliminated while ADS could result in a broken weapon model.

Healing Emitter

  • Tweaked

    Healing Emitter: Fixed an issue where Contestants were not healed by their team’s Healing Emitter while holding an enemy team’s Healing Emitter.

Nullifier

  • Tweaked

    Nullifier: Fixed an issue where nullified opponents could deal quick melee damage.

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practice-range

  • Tweaked

    Practice Range: Fixed an issue where the trophy leaderboard text could be difficult to read when picked up. Added Blast Off and Super Cashball trophies.

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bernal

  • Tweaked

    Bernal: Fixed a zipline on top of the Chapel that floated after the geometry beneath it was destroyed. Updated collision on corrugated metal modules and fixed railing movement issues.

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monaco

  • Tweaked

    Monaco: Fixed some visual gaps in ground meshes.

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seoul

  • Tweaked

    Seoul: Slightly raised the vent path on the outside of Apartments for smoother movement.

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skyway-stadium

  • Tweaked

    Skyway Stadium: Fixed an issue where grenades and bullets could pass through a narrow part of the back of the Office building.

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sys-horizon

  • Tweaked

    SYS$Horizon: Updated the Library building with the latest destruction systems. Fixed a step being too high on the voxel bridge next to campus.

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nozomi-citadel

  • New

    Nozomi/Citadel: Added trees at the edges around the Cybercafe to block sightlines towards the corner next to Apartments. Fixed a duplicate desk in the Operations Center.

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private-matches

  • Buffed

    Improved layout and visuals for the match building screen in Private Matches.

  • Tweaked

    Fixed an issue where you could end up in a corrupted private match lobby.

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chat

  • Tweaked

    Fixed mouse scroll wheel functioning poorly with the text chat window.

  • Tweaked

    Fix text chat sometimes staying on-screen after being closed during gameplay.

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party

  • New

    Added "Stay as a Party" functionality to the end of round screen, allowing you to form a party with your last team.

    Dev note: Long requested and finally in THE FINALS!